GDEVELOP Game Engine Examples: JEWEL SOUL

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GDEVELOP Game Engine Examples: JEWEL SOUL

Continuing with the showcase of GDEVELOP games, and in this case a a prototype for an action platformer in development.

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Our honest feedback

An interesting looking Platformer that is in reality still a prototype, for which the GDEVELOP Source is also available if you want to take a peak.

As a prototype, and as the developer states in the page, there are glitches and things that are not balanced.

The most difficult part of the game, was to handle correctly the control, as some times they were not responding quickly, the movement while jumping which lacked some precision, and mainly the fierce knockback every time the player gets in touch with a turret enemy, that can basically catapult you out of the platforms.

Probably it could have been easier to kill them, if where able to find sooner to shoot the powerup, but we only discovered how to trigger it in the final boss fight,

Netherless a very interesting game with a lot of potential, and that can be a very good source of learning by taking a look at the source code.

The game demo can be found on

GDevelop is an open-source, cross-platform game engine designed for Game Developers that want alternatives to the mainstream engines. It is small, fast and supported by a very supportive and growing community.

GDevelop is an open-source, cross-platform game engine designed for everyone - it's extensible, fast and easy to learn.

In its concept it is very similar to Scirra Construct game engine ( somewhat less polished) with a growing community developing games, tutorials and supporting the game engine development.

We are posting a serie of easy gdevelop tutorials to let you start your way into game development.

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